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SGI Developer Toolbox 6.1
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SGI Developer Toolbox 6.1 - Disc 1.iso
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README
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1996-11-11
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README for space
a simulation of the Solar System and the Milky Way galaxy
When approaching the vicinity of planets or moons actual
texture-map surfaces or polygons of the spheres can be
made visible.
This demo will run on all current SGI architectures.
On non-realtime texturing architectures, entering into
single-buffer mode will enable non-real time options
with texturing.
questions or comments, please contact Erik Lindholm:
erilk@sgi.com or 415/390-1513.
yes, there needs to be a complete man page written for this
demo. for now the following provides some documentation of
the UI:
MOUSE CONTROLS
left : accelerates
middle : brakes
right : pan/rotate toggle
left+right : face nearest moon
middle+right : face nearest planet
left+middle : face nearest star
KEY CONTROLS
Esc : quit
Shift : defeat mouse controls (for menu)
Ctrl : disconnect view vector from velocity vector
a : autopilot
b : single buffer mode (< 24bits) (left mouse is trigger)
h : on screen help toggle
i : moons/orbits toggle
l : reshade polyplanet every frame
n : star name toggle
o : planets/orbits toggle
q : control panel toggle
r : decelerates time by 10
s : stellar system statistics
t : accelerates time by 10
u : user entry mode (use with system statistics)
v : reverse velocity
x : text display toggle
y : time reset
z : display constellation boundaries
- : time direction toggle
up arrow : increase tesselation level (max: 5)
down arrow : decrease tesselation level (min: 0)
PrintScrn : snap rgb image and quit
TEXT COLOR CODES
red : in interplanetary space
blue : in interstellar space
yellow: in intergalactic space
green : currently being eclipsed
TOURIST SPOTS
Sol: 0
Sirius: 728
Altair(C): 2255